Dota 2 Patch 7.35d Hero Nerfs

Dota 2 patch 7.35d nerfed a lot of heroes in small and major ways. In this guide, I will... Radu M. | 2. April 2024

Dota 2 patch 7.35d nerfed a lot of heroes in small and major ways. In this guide, I will explore all of the important nerfs and their impact on the game.

Arc Warden

His level 10 stat talent gives him just 200 HP instead of 250. And his level 20 Magnetic Field talent decreases the cooldown of this ability by just 7s instead of 8s. The first talent nerf is significant because in the early game, 50 HP is a lot. If this hero is attacked in a team fight, that 50 HP might mean the difference between life and death.


His level 15 Flaming Lasso talent reduces the cooldown of this ability by just 7s instead of 10s. This is a big deal because Flaming Lasso is Batrider’s ultimate.

Centaur Warrunner

Hoof Stomp’s damage was reduced by 20 at each level. The hero’s level 10 HP regen talent was also nerfed by 1, from 5 to 4.


Despite not being picked very often in pubs, Chen was severely nerfed by Dota 2 patch 7.35d. Penitence now applies a movement slow of 12 – 30% instead of 12 – 36%. Divine Favor gives just 9 – 18 armor instead of 12 – 24.

Crystal Maiden

crystal maiden


Her Crystal Cone now costs 150 mana instead of 50. This is a significant early game nerf. Later, you won’t feel it anymore because this hero has a lot of mana and mana regen once you reach level 12.

Dragon Knight

The debuff of Corrosive Breath lasts just 3s instead of 5s. The hero’s level 15 talent now gives him just 300 HP instead of 400 HP. These two nerfs are significant and will make DK a lot weaker in the first 25 minutes of the game.

Faceless Void

His Time Dilation now slows by 7 – 10% per cooldown instead of 10%. The mana cost of this ability was rescaled from 60 – 90 to 75 – 90.


His Bushwhack talent now offers a cooldown reduction of just 2s instead of 3s.


His level 15 talent now offers a 25% buff to the damage of Torrent instead of 30%.


The damage of Pulse Nova is increased only by 35 by his level 20 talent. That’s a small nerf because we’re talking about 5 damage at a stage of the game when that damage per second is no longer that relevant.


Rage gives him just 6 – 15% bonus speed instead of 9 – 18%. Open Wounds can be cast from 600 range instead of 800. Both of these nerfs are huge, but the hero’s win rate has decreased only by 0.3% and his pick rate has actually increased by almost 1%. Needless to say, the pick rate is better than before because the hero’s item build was buffed.


His ultimate now has a 100 – 90s cooldown instead of 90s. On top of that, the cooldown reduction of his God’s Rebuke, provided by the level 15 talent, was decreased from 4s to 3s.


The level 15 talent gives her Split Shot only an 8% penalty damage reduction instead of 10%.




Her movement speed was reduced by 5, which is a big deal in the early game. You can compensate for this by buying a Wind Lace early on, but you will need to sacrifice 250 gold.

Naga Siren

Her level 10 talent gives Rip Tide only +25 damage instead of +20.

Primal Beast

Onslaught’s damage was rescaled from 90 – 360 to 75 – 360. The damage provided by Aghanim’s Scepter to Uproar was decreased by 15, from 100 to 85.


Aghanim’s Shard is now weaker on this hero because it no longer provides an increase in enemy search range. Dream Coil was also affected. The attack speed you get from Agh’s was lowered from 100% of Puck’s attack speed to 90%.


His base armor was reduced by 1. This is a big deal on a strength hero because he tends to lack armor and has a lot of HP that’s fortified by it. However, in this particular case, the debuff will not be felt as severely because Sven has abilities that give him armor.


The cooldown of Sticky Bomb was rescaled from 13 – 7s to 16 – 7s.


The damage of Reflection was rescaled from 55 – 100% to 40 – 100%. The radius of this ability was reduced from 500 to 400.


The damage of Timber Chain was reduced from 60 – 210 to 50 – 185.

Reactive Armor was rescaled. At level 1, you can now have just 12 stacks instead of 15.


His Tree Grab gives just 14 bonus damage at level 1. The ability was rescaled. At level 4, the effect is the same as before.

Troll Warlord

Aghanim’s Shard now gives his Fervor just 3 extra stacks instead of 4.

Header: Valve