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Overwatch 2 Patch Notes: Latest Updates and Changes

Fragster provides a comprehensive list of Overwatch patch notes that gamers can refer to for all the latest updates... Pablo | 19. October 2023

Fragster provides a comprehensive list of Overwatch patch notes that gamers can refer to for all the latest updates and changes in the game. As the game’s landscape is ever-changing, it is important to stay up-to-date with the latest patch notes to ensure that you are not left behind.

The website’s rolling list of patch notes for 2023 includes all the notes, observations, and more that gamers need to know to stay ahead of the curve. Among the latest updates is the Overwatch Season 7 patch notes, which are now available for gamers to review. It is recommended that gamers bookmark this page to ensure that they are always aware of what’s going on in their favorite shooter game.

Overwatch patch notes, Season 7 – October 10, 2023

The latest Overwatch patch notes for Season 7, released on October 10, 2023, bring a host of changes to the game. The most notable changes include the introduction of unranked leaver penalties, as well as a number of hero adjustments.

Unranked Leaver Penalties

Players leaving matches in Quick Play has been a long-standing issue, but the latest patch introduces a new system to combat this problem. The damage reduction penalty for leaving a match has been decreased from 50% to 45%, striking a balance between punishing the worst offenders and not harming those trying to get away from a bad situation. These changes are expected to reduce the number of leavers in Overwatch Season 7.

Hero Adjustments

Orisa

Orisa has been a dominant force in the game, and the latest patch aims to reduce her power level. The cooldown for her ability has been decreased from 8 to 7 seconds, making her less invulnerable in most situations. This change is expected to have the most impact on casual play, as it will no longer require a Zenyatta just to take Orisa down.

Wrecking Ball

Wrecking Ball’s spread reduction has been decreased from 20 to 30, making him even more effective at securing kills. Additionally, his size has been decreased by 15%, now matching the size of Particle Barrier, and his health has been decreased from 225 to 200, matching the health of Particle Barrier. These changes are expected to make Wrecking Ball more balanced and less overpowered.

Zarya

Zarya’s damage reduction has been increased from 50% to 75%, making her even more difficult to take down. The cooldown reduction remains from the previous patch, but all the other changes have been removed. This change is expected to have the most effect on casual players and their inability to not shoot Zarya while bubbled.

McCree

Combat Roll no longer reduces damage, but his damage per second has been increased from 70 to 100. Additionally, his ability now immediately slows enemies by 40% instead of building up over time. This change has been met with mixed reactions, as some players feel it is a bad change that makes McCree less effective.

Mei

Mei’s primary fire recovery has been increased from .48 to .51 seconds, making her less effective at quickly taking down enemies. Additionally, her overhealth bonus has been decreased from 100 to 75. The Deep Freeze change, which encouraged more active play, has been removed, making Mei less versatile.

Brigitte

Brigitte’s Whip Shot damage has been increased from 70 to 80, rewarding players who can land their shots. However, her secondary fire healing per second has been decreased from 120 to 105, making her less effective at emergency healing. This change is expected to make Brigitte more balanced overall.

Overall, the latest Overwatch patch notes for Season 7 bring a number of changes designed to improve the gameplay experience and balance the heroes. While some changes have been met with mixed reactions, the community is generally positive about the direction of the game.

Overwatch Patch Notes – Sept. 7, 2023

Blizzard Entertainment released the latest Overwatch patch notes on September 7, 2023, bringing significant updates to several heroes in the game. The following are the details of the changes made to each hero:

Tanks

Orisa

Orisa’s impact damage has been increased from 50 to 65, making her even more deadly in combat. However, her cooldown now begins when the ability is activated instead of when it ends, and the cooldown time has been increased from 12 to 16.5 seconds. Additionally, her overhealth bonus has been decreased from 125 to 100, which means that Orisa will now have to choose between using her Golden Form to be aggressive or to defend, not both. On the other hand, her health has been increased from 200 to 225, and her cooldown has been decreased from 10 to 8 seconds. Her size has also been increased by 15%, making her a bigger target.

Zarya

Zarya has received a significant boost with a reload time decrease from .25 to .2 seconds. This change makes reloading as Ashe a much smoother experience. Moreover, her health has been increased from 200 to 225, and her cooldown has been decreased from 10 to 8 seconds. Her size has also been increased by 15%, making her a bigger target.

Winston

Winston’s primary fire impact damage has been decreased from 30 to 15, and he can no longer deal critical hits. However, his bonus damage has been increased from 65 to 70 per second, and the duration before slow falls off between primary fire hits has been increased from 0.5 to 0.6 seconds. Additionally, his bonus damage can now also be triggered with Mei’s quick melee.

Support

Baptiste

Baptiste’s instant healing has been decreased from 50 to 40, and his heal over time has been decreased from 50 over 5 seconds to 40 over 4 seconds. This overall healing decrease for Baptiste balances out his ability to save Burst as an “oh crap” button. However, his ultimate ability now passes through enemy heroes, making him an even more valuable asset to the team.

Damage

Ashe

Ashe’s reload time has been decreased from .25 to .2 seconds, making reloading as Ashe a much smoother experience. This change is a big quality of life boost for players.

Mei

Mei’s impact damage has been decreased from 30 to 15, and she can no longer deal critical hits. However, her bonus damage has been increased from 65 to 70 per second, and the duration before slow falls off between primary fire hits has been increased from 0.5 to 0.6 seconds. Additionally, her bonus damage can now also be triggered with Mei’s quick melee, making her less of a wall bot and more of an active threat to the Genjis of the world.

The latest Overwatch patch notes bring significant changes to the game, and players can expect to see a shift in the meta as a result. The changes to each hero have been made with careful consideration to balance the game and ensure that all heroes are viable options for players to choose from.

Overwatch Patch Notes – Aug. 24, 2023

Illari, Overwatch’s newest hero, received some nerfs in the latest patch. Her Healing Pylon now heals for 30 (previously 40), and her shields now have 50 health (previously 75). Additionally, the Captive Sun projectile’s impact and explosion are now blocked by barriers, and its size has been decreased from 1.5 to 0.75 meters. The duration of Sunstruck has also been reduced to 6 seconds (previously 7). Despite the changes, Illari remains a viable pick in the game.

Overwatch patch notes – Aug. 10, 2023

Illari joins Overwatch

Illari is the newest support hero to join Overwatch. She brings a unique kit that allows her to deal damage while still providing off-healing for her team. Her primary fire is a long-range auto-charging rifle, while her secondary fire is a medium-range healing beam that consumes solar energy. She can also launch herself in the direction she is moving, knocking back enemies. Her ability 2 deploys a healing pylon that heals allies, while also allowing her to fire an explosive ball of solar energy that slows enemies and explodes after taking significant damage.

Flashpoint PVP mode added

Flashpoint is a new PVP mode added to Overwatch 2. It is a five-on-five mode of King of the Hill that has a distinct Overwatch feel. The mode is played on a massive map, and players will need to manage various objectives to succeed.

Tank changes

Several changes have been made to tanks in Overwatch 2. The cooldown for ejecting from a mech has been reduced from 4 to 3.5 seconds, and the pilot is now damage immune for 0.4 seconds while ejecting. The cooldown for Seismic Slam has been reduced from 7 to 6 seconds, and it now reduces damage from stuck projectiles. The damage falloff range for Orisa has been increased from 15 to 20 meters, and her Fortify health bonus has been increased from 75 to 125. D.Va’s Defense Matrix now reduces damage from stuck projectiles, and her ultimate cost has been increased by 12%.

DPS changes

Several changes have been made to DPS heroes in Overwatch 2. The maximum explosion damage falloff for Junkrat has been reduced from 70% to 50%, and the detonation time has been reduced from 0.5 to 0.35 seconds. Bastion has received several buffs, including a reduction in secondary fire charge time from 1.2 to 1 second, a reduction in secondary fire recovery time from 0.5 to 0.75 seconds, and the ability to repair 50 armor health when transforming into Configuration Assault. The base health for McCree has been increased from 200 to 225, and the peacekeeper damage falloff range has been rescaled from 25-45 meters to 25-35 meters. Sombra’s ultimate cost has been increased by 15%, and it no longer destroys Lifeweaver’s Tree of Life. Soldier 76’s weapon swap time has been reduced from 0.5 to 0.4 seconds, and his primary fire recovery time has been reduced from 0.55 to 0.48 seconds.

Support changes

Several changes have been made to support heroes in Overwatch 2. Ana’s damage and healing per projectile have been reduced from 75 to 70, but her unscoped projectile size has been increased from 0 to 0.1. Brig’s Barrier Shield health has been reduced from 300 to 250, and her ultimate cost has been increased by 6%. Lucio’s self-healing penalty is now reduced from 60 to 0% for the duration of Amp It Up. Mercy’s secondary fire damage boost has been reduced from 30 to 25%.

Tank Changes

The latest Overwatch patch notes have brought some significant changes to the tanks. Here are the details:

  • Orisa’s damage reduction has been increased from 40% to 50%. This change is aimed at making Orisa more durable, as she has been feeling increasingly vulnerable with every patch since Overwatch 2. The projectile from her Vortex ability now passes through enemy heroes, but is still blocked by barriers.
  • Reinhardt’s maximum health has been increased from 1200 to 1400. This should help Reinhardt survive a bit longer in the fight. Additionally, the manual reload time for Wrecking Ball has been reduced from 2 to 1.6 seconds. While this is not a significant buff, it is a quality of life change that should make playing as Wrecking Ball a bit smoother.

Overall, these changes should help balance the tank heroes and make them more viable in the game. While some players may have concerns about the impact of these changes, they seem appropriate and necessary to improve the gameplay experience.

DPS Changes

Several DPS heroes have received changes to their weapons and abilities in the latest patch. These changes aim to balance their gameplay and make them more viable options in competitive matches.

Sojourn

Sojourn’s weapon has received two major changes. Firstly, the number of shots required to reach maximum spread has been increased from 8 to 12. Secondly, her weapon spread has been reduced by 12%. These changes will make her weapon feel less random and more consistent. Additionally, her damage has been increased from 18 to 19, and her explosion damage has been increased from 80 to 90. Her healing per second has also been increased from 35 to 40. These changes make her a more well-rounded hero, with increased damage and healing capabilities.

Soldier: 76

Soldier: 76’s weapon has received a minor change. His damage has been increased from 19 to 20. This will allow him to maintain a certain level of DPS over time, making him a more viable option in competitive matches.

Symmetra

Symmetra’s weapon has received a significant buff. Her secondary fire maximum impact damage and explosion damage have both been increased from 45 to 50. However, her damage per second has been reduced from 40 to 25. Her turrets now reveal enemy heroes to allies while dealing damage and for 1 additional second afterwards. These changes make her a much stronger shield counter and give her some solid utility against Sombra.

Torbjorn

Torbjorn’s weapon has received several changes. His secondary fire spread has been reduced from 5 to 4.5 degrees, making it more accurate. However, his damage has been reduced from 14 to 11. His cooldown has been increased from 10 to 12 seconds, making it harder to use. However, his Overload ability now reloads 6 ammo on use, making it more useful in combat. These changes make his weapon more balanced and fair, while still allowing him to be a viable option in competitive matches.

Overall, these changes aim to balance the gameplay of several DPS heroes and make them more viable options in competitive matches. While some heroes have received buffs and others have received nerfs, these changes make the game more balanced and fair for all players.

Support Changes

In Overwatch 2, Zenyatta has received a few changes to his Discord Orb ability. The recovery time has been reduced from 1 to 0.9 seconds and the maximum range has been reduced from 40 to 30 meters. Additionally, the time for the orb to wear off the target when not in line-of-sight has been reduced from 2 to 1.5 seconds. These changes will require Zen players to be more selective and strategic in their use of Discord Orb, encouraging them to play more heads-up. Overall, the changes are seen as a reasonable adjustment to the hero’s abilities.

DPS Changes

The latest Overwatch 2 update brings some significant changes to the DPS heroes. The seeking radius for homing abilities has been reduced from 1.5 to 1.3 meters, and the homing duration has been lowered from 1 to 0.75 seconds. These changes are expected to tone down the newly introduced MagNade ability for the cowboy hero.

In addition, the maximum slow applied by primary fire has been reduced from 50% to 40%, while the primary fire damage per second has been increased from 55 to 70. The maximum slow applied when this effect activates has also been reduced from 75% to 65%. These changes reveal that players prefer damage over crowd control.

Overall, the changes to the DPS heroes aim to balance the gameplay experience and make it more enjoyable for everyone. The Blizzard devs continue to listen to player feedback and make adjustments accordingly.

Support Changes

The latest update has increased the number of projectiles to reach maximum spread from 0 to 20 and maximum ammo increased from 70 to 80, resulting in a significant buff to the support role. These changes are expected to promote a better balance between healing and damage, while adding more counterplay against their abilities.

Overwatch Patch Notes – June 13, 2023

The Dungeons & Dragons-themed Season 5 has arrived with a new battle pass and updates to Mei, Lifeweaver, Widowmaker, Cassidy, and Roadhog. The patch notes include major changes to Magnetic Grenade, Ironclad passive, and more.

General Updates

Fire has returned with new features to showcase players’ exceptional plays. The first new feature is the introduction of the Blazing state. Players who are exceptionally skilled will now enter the Blazing state, which is even more impressive than being On Fire. However, it is more difficult to maintain, so players must continue to perform at a high level to stay in this state.

In addition to the new state, Fire has been reintroduced with new visuals and sound effects. Fire now appears on the hero portrait, scoreboard, and kill feed. Killing enemies who are On Fire will also grant Fire, and players can earn Fire through mitigated damage, saves, healing, assists, capturing/contesting objectives, boosted damage, and crowd control.

Players should pay attention to which heroes on their team are On Fire and assist them to increase their Fire score. These updates have expanded Fire beyond just Genji players and will highlight exceptional plays across all heroes.

Tank Changes

In the latest update, there have been some changes made to the tanks in Overwatch 2. One of the most significant changes affects JQ, whose ultimate cost has been increased by 15%. Additionally, her temporary health has been reduced from 200 to 150. These changes were necessary to prevent her from feeling too overbearing.

Roadhog, on the other hand, has received a buff. Now, he amplifies healing received by 50% for 2.5 seconds after finishing Take a Breather. This change makes him one of the most unkillable tanks in the game, which is a good reason to pick him now. While he may not be able to kill anyone else in one hit, he is now even more difficult to take down. Overall, these changes have balanced out the tanks and made them more competitive in gameplay.

DPS Changes

The latest Overwatch 2 patch notes bring about some significant changes to the damage-per-second (DPS) abilities of several heroes. Here are the details of the changes:

Hanzo

Hanzo’s MagNade ability no longer has a maximum projectile travel range of 10 meters. Instead, the projectile now magnetizes towards an enemy target from 1.5 meters away and chases them for up to 1 second. The impact damage has been increased from 0 to 10, while the explosion damage has been reduced from 120 to 70. Stuck targets now have their movement slowed by 30% and are affected by a “Hindered” status effect, interrupting and preventing movement abilities from being activated. This change makes MagNade a zoning skill rather than a kill-confirming one. The impact sound effect now plays for enemies, and the visual effect is now briefly visible to enemies when first deployed. The maximum damage has been reduced from 125 to 120.

Mei

Mei’s primary fire slow is no longer always 40% and now scales from 30-50%. Primary fire impacts now build up to a slowing effect that sticks to the enemy target for 1.5 seconds and slows them for 75%. Secondary fire impacts can detonate this new slow effect, dealing an additional 40 damage. This change makes Mei a supreme pain for the likes of Doomfist, Ball, and Dva.

Tracer

Tracer’s Pulse Bomb can no longer be activated while affected by mobility-locking effects (Magnetic Grenade, Steel Trap, Graviton Surge, etc.). The spread has been increased by 15%. This change is a DPS nerf for Tracer and probably one that she needed, no matter how minor.

Widowmaker

Widowmaker’s scoped shot damage falloff min-max range has been reduced from 70-100 to 40-60 meters. Scoped shot maximum damage falloff scalar has been increased from 30 to 50%. These changes are a massive nerf to her ability to dominate a match single-handedly. It also means that good Widow players will be the ones who can stand in the fire and find targets while under pressure.

Overall, these changes will significantly impact the gameplay of these heroes and require players to adapt their strategies accordingly.

Support Changes

Wifeleaver, the underperforming hero, has received significant changes that make him one of the best healers in the game. The petal ornaments on his back have been reduced in size and hit volume by 10%. His maximum healing has been increased from 65 to 75, and his damage per projectile has been increased from 5 to 6. The projectile radius has also been increased from 0.1 to 0.125, while his ammo has been increased from 60 to 70.

Additionally, his walkable area has been increased by 15%, and the area to trigger lift now shrinks from a radius of 2 to 0.75 meters after initial placement. The cooldown for his Life Grip ability has been reduced from 20 to 16 seconds. Furthermore, his Life Grip ability now heals the target ally for 50 health.

However, Wifeleaver’s ultimate cost has been increased by 8%. It is important to note that Wifeleaver’s ability to be activated while affected by mobility-locking effects, such as Magnetic Grenade, Steel Trap, Graviton Surge, etc., has been removed.

These changes have made Wifeleaver a dynamic hero and may see him more often in Overwatch League matches.

Overwatch Patch Notes – May 9, 2023

The latest Overwatch 2 retail patch notes for May 9, 2023, bring exciting updates to the game. The new “Starwatch: Galactic Rescue” event features a four-point assault mode where players can choose between the Watcher rebels or the Infinite Empire to battle for the rescue of 3CH-0 from the Infinite Galactrius starship. In addition, the update includes hero updates and bug fixes. Junker Queen has received a significant boost and is now considered one of the top tier tanks.

Tank Changes

Junker Queen

Junker Queen received some significant buffs in the latest patch. Her Scattergun now has a maximum ammo capacity of 8, up from 6, and her Jagged Blade’s projectile size has been increased from 0.15 to 0.20 meters. Additionally, her Rampage ability now deals 40 impact damage but has decreased wound damage from 100 to 60. Her Adrenaline Rush ability also got a boost, with the passive healing multiplier increasing from 1.25 to 2x damage dealt by wounds. These changes make Junker Queen more viable in the tank role, with improved self-healing and increased damage output.

Orisa

After several patches of nerfs, Orisa finally received a damage increase from 12 to 13. This small buff may not seem like much, but it is a welcome change for players who have been struggling with Orisa’s performance in recent patches.

Winston

Winston’s damage radius before falloff begins has been increased from 1 to 1.3 meters. This change allows Winston to deal more damage to enemies in a wider area, making him a more effective tank in team fights.

Wrecking Ball

Wrecking Ball’s Minefield ability now has a decreased effect duration from 9 to 7 seconds. While this change may not significantly impact Wrecking Ball’s durability, it does require players to be more strategic in their use of the shield. Overall, these changes to the tank heroes in Overwatch 2’s latest patch aim to improve gameplay balance and make tank heroes more viable in the game.

DPS Changes

Echo

Echo has received some changes in Overwatch 2. Her ultimate cost has been reduced by 25%, which means she can use it more frequently. However, her ultimate generation has decreased from 5.5x to 4x while Duplicate is active. This means she will have to be more strategic about when and where she uses her ultimate. While Duplicate is active, it can be difficult to fill up the ultimate meter, so players should be careful and only duplicate heroes like Roadhog.

Junkrat

Junkrat has received a buff in Overwatch 2. His maximum damage has been increased from 100 to 110. This means he can deal more damage to his enemies and be a more effective DPS hero. However, some players may not be happy with this change, as Junkrat can already be a difficult hero to play against. It remains to be seen how this change will affect the game’s balance.

Support Changes

ANA

Ana has received a nerf to her explosion healing, which has been decreased from 100 to 60. This change targets Ana’s ability to burst heal high HP targets. While this change does not significantly impact her overall effectiveness, it does require players to focus on healing a single target while the ‘nade is active.

BAPTISTE

Baptiste has received a small but welcome change, with his cooldown reduced from 25 to 23 seconds. This change targets his Lamp ability, which is considered one of the best non-Ultimate abilities in the game.

KIRIKO

Kiriko has received a buff to her damage with a reload-cancel option added to her melee. Her Kunai now reloads after 65% of the animation, down from 75%. Additionally, a new Hero option called “Healing Ofuda Cancels Reload” has been added, allowing Kiriko to reload-cancel similar to Ana.

WIFELEAVER LIFEWEAVER

Reinhardt is no longer a valid target for Life Grip during Earthshatter, and using Earthshatter will cancel Life Grip. While this may not be the change some were expecting for the new hero, Reinhardt players will undoubtedly rejoice at no longer having their Earthshatters ruined.

Overwatch 2 Patch Notes – April 25, 2023

Lifeweaver, a support hero in Overwatch 2, received several updates in the April 25, 2023 patch. The changes were made to address player feedback about the hero’s control settings. Here are the details of the updates:

  • Lifeweaver’s control settings were updated to improve players’ experience, especially on controllers.
  • A new default control scheme was added, along with a new hero option for players who prefer the previous layout.
  • Rejuvenating Dash was moved from Ability 1 to Jump while in the air.
  • Petal Platform was moved from Secondary Fire to Ability 1.

These changes aim to make Lifeweaver more accessible and enjoyable to play for all players.

Lifeweaver Changes

Lifeweaver, the popular support hero in Overwatch, has undergone some significant changes in his controls and options. The changes include a new default control scheme and additional hero options. Here are the details of the changes:

  • Rejuvenating Dash has been moved from Ability 1 to Jump while in the air.
  • Petal Platform has been moved from Secondary Fire to Ability 1.
  • Petal Platform can now be manually destroyed with the Ability 1 input.
  • Secondary Fire will now automatically swap to the Thorn Volley weapon and fire it. While Thorn Volley is equipped, Primary Fire will weapon swap back to Healing Blossom and begin charging.
  • Added a new Hero Option: “Use Manual Weapon Swap Control Scheme,” which reenables the original control scheme for swapping weapons and changes the Rejuvenating Dash and Petal Platform ability assignments.
  • Added a new Hero Option: “Interact Cancels Petal Platform,” which reenables using the Interact input to destroy the Petal Platform and disables the Ability 1 input from destroying it.
  • Diverged the Healing Blossom and Life Grip targeting sensitivity options so that they can be adjusted separately.
  • Automatic reload time for the inactive weapon increased from 1.5 seconds to 2.5 seconds.
  • Ammo count increased to 20 from 12.
  • Slow now steadily applies after 1 second of max charge being held.
  • Projectile Size reduced from .125 to .1.
  • Spread pattern adjusted, with random spread reduced. One of the two projectiles per shot now fires closer to the crosshair.
  • Health increased from 1000 to 1200.
  • Healing pulse increased from 50 to 75.
  • Parting gift has been removed.

These changes are expected to make playing Lifeweaver more approachable for players. The increased health and healing pulse, as well as the adjustments to the spread pattern and projectile size, are likely to make him more effective in combat. However, it remains to be seen whether these changes will make Lifeweaver overpowered. Overwatch players will have to wait and see if these changes have a significant impact on the hero’s performance.

Overwatch 2 Patch Notes – April 11, 2023

Season 4 of Overwatch 2 has arrived with a new Support Hero, Lifeweaver, and exciting events. The latest patch notes bring significant changes that will shake up the meta. Highlights include major nerfs to Sigma and Cassidy, and buffs to other heroes. Stay tuned for more updates.

Tank Changes

Blizzard has made some significant changes to the tanks in Overwatch 2, altering their health, damage, and abilities. Here are the details of the changes:

  • Armor health reduced from 300 to 250: This change reduces the armor health of tanks, making them more vulnerable to attacks.
  • Base health increased from 175 to 200: While the armor health has been reduced, the base health of tanks has been increased. This change will help tanks survive better in a world where Sombra is gaining power.
  • Impact damage reduced from 60 to 40 (80 damage total with explosion): This change reduces the impact damage of Sigma’s ability, making it less effective against dive heroes such as Genji. However, it also removes Sigma’s ability to one-shot kill heroes with 200 HP.
  • Knockdown duration increased from 0.8 to 1.1 seconds: The stun duration of Sigma’s ability has been increased, making it more effective against heroes with high mobility.
  • Base health reduced from 225 to 200: This change reduces the base health of McCree, making him more vulnerable to attacks.
  • Damage reduced from 131 to 120: McCree’s damage has been reduced, making him less effective in combat.
  • EMP can now disable Blizzard: Sombra’s EMP ability can now disable Blizzard, making her a hard and direct counter to more Ultimates than anyone else in the game.

Overall, these changes to the tanks in Overwatch 2 will have a significant impact on gameplay. While some changes may seem like a nerf, others will help tanks survive better in the game.

Support Changes

The support heroes in Overwatch 2 have undergone several changes to their abilities. Here are the details of the support changes:

Brigitte

Brigitte has received a significant change to her ultimate ability, Rally. She now gains 100 restorable armor health pool for the duration of the ultimate. Additionally, Brigitte no longer gradually builds temporary health like her nearby allies. Rally now upgrades her Barrier Shield, increasing both its size and health. The barrier health has been increased from 300 to 750 during the ultimate. During Rally, Shield Bash now impacts multiple enemies and briefly stuns them. However, bonus movement speed has been reduced from 30 to 15%, and range has been reduced from 30 to 25 meters.

Mercy

Mercy has received several changes to her abilities. The healing-per-second has been increased from 45 to 55, and healing is no longer increased for allies under half health. The cooldown has been reduced from 2.5 to 1.5 seconds. Jump and Crouch cancel active ability state duration has been increased from 1.0 to 1.5 seconds, and the ability state can no longer be manually interrupted to begin the cooldown early. Support role passive healing is now active for the duration of Valkyrie, and it can now be activated during Coalescence. Bonus movement speed has been reduced from 50 to 40%, and lingering heal duration has been increased from 2 to 3 seconds.

Moira

Moira has received a few changes to her abilities, which may make her more challenging to deal with in the game. The bonus movement speed has been reduced from 50 to 40%, and lingering heal duration has been increased from 2 to 3 seconds. Additionally, support role passive healing is now active for the duration of Valkyrie.

Overwatch 2 Patch Notes – Mar. 7, 2023

The first major collaboration event in the history of Overwatch, One Punch Man, brings a new set of patch notes. The adjustments are mostly minor, with buffs for Sombra, Road Hog, and Hanzo. Here are the changes:

  • Sombra’s EMP now disables enemy turrets for 10 seconds
  • Road Hog’s Chain Hook now has a longer range
  • Hanzo’s Storm Arrows now deal more damage

That’s it for the Overwatch 2 patch notes on Mar. 7, 2023.

Tank Changes

Blizzard Entertainment has made several changes to tanks in Overwatch 2, which have been implemented to balance the game and improve gameplay experience. Here are the changes that have been made to tanks:

  • Terra Surge can now be interrupted by Hack. This change has been implemented to make Orisa less overwhelming in the game, especially after her introduction in the fall. Sombra players can now use Hack to interrupt Terra Surge, making it easier to counter Orisa.
  • Hog’s Chain Hook cooldown now starts when the ability ends instead of at the start, and the Chain Hook cooldown has been reduced from 8 to 6 seconds. These changes have been made to balance Roadhog’s gameplay, given that a hit Hook is no longer a guaranteed death sentence.
  • The shared cooldown for Particle Barrier and Projected Barrier has been reduced from 11 to 10 seconds. This change has been made to improve the gameplay experience for Zarya mains.

In addition to these changes, Blizzard Entertainment has also made several hero-specific options available for players. These options include “Relative aim sensitivity while rolling” and “Relative gyro sensitivity while rolling” (Nintendo Switch™ Platform Only) for players who prefer a more customized gameplay experience. The timeout indicator for Grappling Claw located above the ability icon has also been added, which is a welcome addition for Wrecking Ball players.

Finally, using Annihilation while in Nemesis Form refreshes the bonus armor, which is a quality of life change that players have been asking for. This change has been implemented to make it easier for players to get their armor bonus without having to shift out of Chad Mode before hitting Q.

Overall, these changes have been implemented to balance the gameplay experience for tanks and improve the overall gameplay experience for players.

DPS Changes

Ashe’s robot sidekick, B.O.B., now has improved targeting abilities. B.O.B. will now prioritize shooting at enemy targets that Ashe damages with her rifle. This change allows for better control over B.O.B.’s actions, making him a more effective tool in combat.

Hanzo’s Lunge ability cooldown has been reduced from 5 to 4 seconds. This small buff allows him to use his mobility more frequently, giving him an edge in combat.

The cast time for Mei’s Blizzard ultimate has been reduced from 0.5 to 0.4 seconds. This animation change benefits both the caster and their opponents, allowing for a faster and more responsive ultimate.

Pharah’s Jump Jet movement is now influenced by directional inputs, making her feel more responsive when maneuvering in the air. This change allows for more precise control over her movements, making her a more effective aerial combatant.

Unfortunately, Widowmaker’s torso hit volume width has been increased by 20%, which can be seen as a nerf. This change was implemented due to complaints about the width of female characters’ torsos. While this change may make it slightly easier to land hits on Widowmaker, it also makes it easier for her opponents to hit her.

Support Changes

The only support hero to receive changes in this patch is Baptiste. The Immortality Field minimum health threshold has been increased from 10 to 25%. While this change may seem minor, it can make a significant impact on the game. It allows Baptiste players to feel more effective and useful in keeping their team alive during team fights.

Overwatch 2 Patch Notes – Feb. 21, 2023

Blizzard has delivered on their promise to bring significant changes to Overwatch 2 with the Season 3 patch. The patch focuses on Hero tuning, with almost half of the roster receiving tweaks and modifiers. Ramattra’s Annihilation Ultimate has been adjusted to feel less oppressive, while Mercy has been surprisingly buffed, making her one of the best clutch healers available. These changes will undoubtedly impact the game’s meta and require players to adjust their strategies accordingly.

Overwatch 2 Season 3 patch Tank changes

The latest patch notes for Overwatch 2 Season 3 include several changes to Tank heroes, including Orisa, Reinhardt, Wrecking Ball, Winston, and Zarya. Here are the details of the changes:

Orisa

Orisa’s base health in Role Queue modes has been increased from 400 to 450, making her more survivable. In addition, her damage falloff range has been reduced from 25 to 15 meters, which should help her deal with aerial threats like Pharah and Echo, as well as pressure snipers.

Her ultimate ability, Supercharger, now slows down the duration timer instead of pausing it entirely when damaging enemies. The ultimate cost has been increased by 12%, which should make it less overwhelming in drawn-out encounters.

Finally, her Halt! ability has received a few tweaks: the cooldown has been reduced from 8 to 7 seconds, the damage has been increased from 90 to 100, and the direct hit damage has been reduced from 250 to 170. The knockdown duration has also been increased from 2.5 to 2.75 seconds, while the ultimate cost has been increased by 7%.

Reinhardt

Reinhardt has received several buffs in the latest patch. His base health in Role Queue modes has been reduced from 600 to 450, but his shield health has been increased from 0 to 150. His Charge ability now has a reduced cooldown of 8 seconds, and his ultimate cost has been increased by 9%. The arming time for his Earthshatter ultimate has also been reduced from 1.5 to 1 second.

Wrecking Ball

Wrecking Ball has received several buffs in the latest patch as well. His base health has been increased from 500 to 550, and his ultimate cost has been increased by 7%. His Minefield ultimate now has a maximum duration of 8 seconds, up from 6 seconds, and its ultimate cost has been increased by 8%.

Winston

Winston’s base health has been reduced from 600 to 550, and his ultimate cost has been increased by 7%. However, his Primal Rage ultimate now has a maximum duration of 8 seconds, up from 6 seconds, which should give him more time to deal damage and disrupt the enemy team.

Zarya

Zarya has received a few nerfs in the latest patch. Her ultimate cost has been increased by 8%, and her Graviton Surge ultimate now has a maximum duration of 5 seconds, down from 6 seconds. These changes should make it slightly harder for Zarya to build up and use her ultimate effectively.

Overall, these changes should help balance out the Tank hero pool in Overwatch 2 Season 3, making each hero more viable in different situations and playstyles.

Season 3 DPS Changes

In Overwatch 2 Season 3, several changes have been made to the DPS heroes to improve their gameplay experience. Here are the changes:

  • Movement is no longer blocked by enemy player collision.
  • Primary fire falloff range has been increased from 20 to 25 meters. This will allow Cassidy to contend pressure on sniping targets in ways he couldn’t before.
  • Maximum damage has been reduced from 120 to 100 for Junkrat. This will require Junkrat to be more accurate than usual.
  • Ultimate cost has been reduced by 5% for three heroes and increased by 10% for one hero. This will allow for more ultimates and less ultimates, respectively.
  • Number of shots to reach maximum recoil has been increased from 4 to 6, and recoil has been reduced by 12% for Soldier. This should help players aim better.
  • Damage per projectile has been increased from 7 to 7.5 for Sombra. The health pack hacked duration has also been increased from 30 to 45 seconds. These changes will make Sombra more consistent in dealing damage.
  • Turret base health has been reduced from 250 to 225 for Torbjorn. This will make it feel a little less lop-sided to take on Torbjorn’s turret.
  • Base health has been reduced from 200 to 175 for Widowmaker. This change will help keep the one-shot sniper in check when taking chip damage.

Overall, these changes will make the gameplay experience more enjoyable for DPS heroes in Overwatch 2 Season 3.

Season 3 Support Changes

The Overwatch 2 Season 3 patch notes have brought about some significant changes for support heroes, including Mercy, Zenyatta, and Brigitte.

Mercy

Mercy has received a number of changes to improve her effectiveness as a support hero. Her cooldown has been increased from 1.5 to 2.5 seconds, and holding the backwards directional input and canceling the ability with Jump now moves 20% slower. Additionally, her healing-per-second has been reduced from 55 to 45, but her healing is increased by 50% for allies under half health. Her regeneration passive has been removed, but she now has a new passive called “Sympathetic Recovery,” which allows Mercy to heal herself for 25% of the healing done with the Caduceus Staff. These changes make Mercy a more effective critical damage healer and almost unkillable during her Valkyrie Ultimate if she is healing.

Zenyatta

Zenyatta has received a minor but acceptable buff. His ammo has been increased from 20 to 25, and his ultimate cost has been reduced by 5% and 7%. However, the effect duration of his ultimate has been reduced from 4 to 3.5 seconds. These changes will make Zenyatta a more effective support hero in Overwatch 2 Season 3.

Brigitte

Brigitte has also received some changes to improve her effectiveness as a support hero. Her healing over time has been reduced from 55 to 50 per second, but applying a Repair Pack now instantly heals for 25 health on impact. Additionally, her ultimate cost has been reduced by 10%. These changes are expected to tide fans over until a rumored Brig rework is released.

Overall, these changes to support heroes in Overwatch 2 Season 3 are aimed at improving their effectiveness and making them more viable picks in competitive play. Players can check out the full patch notes on the Blizzard website and stay tuned to Esports.gg for more news on the latest updates.