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TFT Mid Patch 13.24: Balance update before the holidays!

After the LAN event in Las Vegas, the TFT developers have released a mid-patch balance update for the game,... | 14. December 2023

After the LAN event in Las Vegas, the TFT developers have released a mid-patch balance update for the game, hoping to improve the meta before the holiday break.

Riot’s popular auto-battler, Teamfight Tactics, has just concluded its very first global LAN event. The TFT LAN in Las Vegas was a major success, celebrating the title and the players’ love for this game mode. Would you like an overview of the mid-patch update for Teamfight Tactics? We have the Patch Notes 13.24 for you!

Teamfight Tactics Patch 13.24 Notes

Now that the event is over, the developers have worked diligently on fine-tuning and balancing the game before taking a holiday break. Therefore, TFT has received a mid-patch update, aiming to stabilize the meta before the significant 14.1 patch.

Headliner Odds

  • Headliner odds at Level 9: 0/0/0/90/10 ⇒ 0/0/0/98/2

Traits

  • Big Shot Base AD: 10/15/25% ⇒ 10/18/30%
  • Bruiser bonus HP: 20/45/85% ⇒ 20/45/90%
  • EDM base Ability effectiveness: 80/90/100/120% ⇒ 80/100/110/125%
  • EDM Jax frequency Timer: 8 ⇒ 7 sec
  • EDM Zed frequency Timer: 7 ⇒ 6 sec
  • Mosher Base AS: 20/30/50% ⇒ 20/40/60%
  • Rapidfire AS Per Stack: 4/7/12% ⇒ 4/8/14%
  • Spellweaver AP Per Cast: 1/1/2/10 ⇒ 1/2/3/10
  • Spellweaver 10 Base AP: 120 ⇒ 200

Units: Tier 1

  • Vi Mana buff: 40/80 ⇒ 40/70
  • Vi Armor & MR: 40 ⇒ 45
  • Yasuo HP: 600 ⇒ 650
  • Yasuo Spell AD ratio: 290% ⇒ 300%

Units: Tier 2

  • Gragas Boogie Hour Damage: 150/225/350 ⇒ 160/240/360
  • Kayle Fires of Ascension On Hit Damage: 30/45/70 ⇒ 35/50/75
  • Kayle Fires of Ascension Finale Damage: 190/285/430 ⇒ 210/315/475
  • Twitch Armor & MR: 20 ⇒ 25
  • Twitch Bottled Anarchy AD ratio: 200% ⇒ 225%

Units: Tier 4

  • Poppy Hammer Time AD ratio: 240/240/500% ⇒ 260/260/525%
  • Zac HP: 1000 ⇒ 1100
  • Zac Mana buff: 60/160 ⇒ 60/130

Units: Tier 5

  • Sona Ethereal (AS Form) On Hit MagicDamage: 90/135/777 ⇒ 75/115/777

Headliners

  • Nami: 20 AP ⇒ 25 AP
  • Olaf: 75 HP, 10 Armor & MR ⇒ 150 HP, 10 Armor & MR
  • Vi: 150 HP, 10% AD ⇒ 150 HP, 20% AD
  • Gragas: 15% Damage, 8% DR ⇒ 15% Damage, 10% DR
  • Pantheon: 200 HP, 20 Armor & MR ⇒ 250 HP 20 Armor & MR
  • Riven: 100 HP, 10 AD 10 Armor & MR ⇒ 200 HP 10 AD 10 Armor & MR
  • Blitzcrank: 150 HP & Passive damage always on ⇒ 200 HP & Passive damage always on
  • Poppy: 150 HP, 10 AD ⇒ 200 HP, 15 AD
  • Thresh: 100 HP, 25 Mana Reduction ⇒ 250 HP, 25 Mana Reduction
  • Qiyana: 5% AD & 5% per copy ⇒ 5% AD & 2% per copy
  • Ziggs: 5 AP & 5 Mana Reduction ⇒ 5 AP & 15 Mana Reduction

Items

  • Blue Buff now also grants 20% AD
  • Blue Buff Damage amplification on takedown: 15% ⇒ 10%
  • Blue Blessing (Radiant Blue Buff) now also grants 60% AD
  • Blue Blessing (Radiant Blue Buff) Damage amplification on takedown: 25% ⇒ 20%
  • Gargoyle Stoneplate base Armor & MR: 30 ⇒ 35
  • Red Buff base AS: 45% ⇒ 40%
  • Runaan’s Hurricane base AD: 20% ⇒ 25%
  • Spear of Shojin base AD & AP: 25 ⇒ 20

Augments

  • Training Dummies Base Armor & MR: 40 ⇒ 30
  • Cutting Corners XP Reduction: 4 ⇒ 3
  • On a Roll Gold: 2 ⇒ 3
  • On a Roll Limit per turn: 2 ⇒ 3
  • Vampirism I HP per missing 5 HP: 4 ⇒ 2
  • Bigger Shot (Big Shot) Explosion AD ratio: 65% ⇒ 75%
  • Blinged Out (True Damage) HP Per Item: 100 ⇒ 80
  • Inspiring Epitaph Shield: 30% ⇒ 25%
  • Little Buddies HP per buddy: 100 ⇒ 90
  • Little Buddies AS per buddy: 10% ⇒ 9%
  • Low Interest Rates Interest Cap: 2 ⇒ 3
  • Stars are Born Gold: 1g ⇒ 5g
  • Three’s a Crowd HP per three cost: 85 ⇒ 80
  • Too Big to Fail (Bruiser) Explosion HP ratio: 30% ⇒ 40%
  • Too Big to Fail (Bruiser)Time before large boom: 20 ⇒ 15 sec
  • Stationary Support II/III no longer can roll Needlessly Big Gem