Underperforming and overpowering champions will be tweaked in the forthcoming patch 12.6 and it will bring a few system nerfs and adjustments. Buffs to Jax, Azir, and Darius, as well as a nerf to Hecarim and Tryndamere, will be adapted in the upcoming patch.
On Twitter, Riot phlox shared a sneak peek of the new 12.6 patch. The Summoner Rift’s designer published a full list of the buffs and nerfs coming to League of Legends with the March 30 patch. Because it’s difficult to counter the overwhelming nature of some champions while others remain poor in the solo queue and professional league, the nerfs seem reasonable.
Hellooo
Here's the 12.6 patch preview! We'll be back to normal schedules come next patch (hopefully)
How's it look to y'all? pic.twitter.com/4vabtU8zYW
— Phlox (@RiotPhlox) March 23, 2022
Champion Buff and Rengar Adjustment
Azir will receive a minor health buff and Darius is also getting a boost to its base damage. Meanwhile, Nidale is getting buffed significantly. Nidalee’s W(Bushwhack) will have its mana cost reduced at all levels and the radius of its area of effect is getting boosted from 225u to 250u. Moreover, she will also receive a buff to her human form E, with a reduction in mana cost and a boost to her cast range. As a result, Nidalle will have a broader area of effect while using fewer mana.
Rengar, the jungle’s underappreciated, underestimated, and underperforming cat, is getting some magical touches in the forthcoming patch to boost his pick rate in professional matches. He is receiving significant adjustments in his Ferocity and its Fall off time. Rengar’s leap range will also get increased slightly, and his Q will allow him to damage towers. Rengar’s E and ultimate will provide him a true vision of adjacent enemies and enemy hits, as well as a sight of an additional radius around them, which is the highlight of the adjustment.
Patch 12.6 Champion NERF
Hecarim is one of the most popular champions in the pro-plays, having been selected 20 times in the LCS spring split 2022 alone, with a 65 percent win rate. It’s difficult to beat him, especially at higher levels, and the developers have addressed his overpowering presence in the game. His Q’s base damage has been decreased from 60 – 208 to 60 -180, and his E has been nerfed as well. His E’s minimum base damage will be reduced to 30-90 from 30-110, while his highest base damage will get down to 60-180 from 60-210.
Tryndamere, the show-stopper will also receive the much-anticipated nerfs, which include a modest reduction in the cooldown of his E and an increase in the cooldown of his ultimate at early ranks. The lifestyle of the Vampiric Sceptre, the Blade of the Ruined King, and the Immortal Shieldbow will all be reduced to 8% from 10% in the upcoming patch as a part of the system nerf. The live servers will receive this patch on March 30, however it can appear different because this patch preview only outlines preliminary changes.